Furidashi Game Design Academy

Ein Podcast von Nicholas Theisen

Kategorien:

138 Folgen

  1. 65. Gameplay Loops & Emergent Narrative

    Vom: 9.5.2022
  2. 64. Furidashi After Dark: The Mercenary Experience (Teaser)

    Vom: 2.5.2022
  3. 63. Tabletop Design: Social Mechanics

    Vom: 25.4.2022
  4. 62. Making Something True w/ Square Weasel Studio (Teaser)

    Vom: 18.4.2022
  5. 61. Interview w/ Square Weasel Studio

    Vom: 11.4.2022
  6. 60. Tabletop Design: Game Types (Teaser)

    Vom: 4.4.2022
  7. 59. Tabletop Design: Taking Turns

    Vom: 28.3.2022
  8. 58. Mechanics II - Mechanics vs. Systems (Teaser)

    Vom: 21.3.2022
  9. 57. Order from RNG

    Vom: 14.3.2022
  10. 56. Mechanics I - What Are Mechanics? (Teaser)

    Vom: 7.3.2022
  11. 55. Narrative Mechanics in Disco Elysium

    Vom: 28.2.2022
  12. 54. The Choice Matrix Reloaded (Teaser)

    Vom: 21.2.2022
  13. BONUS: Lesson 1 - Paper Doll Logic

    Vom: 15.2.2022
  14. 53. Character & Social Class in Dishonored

    Vom: 14.2.2022
  15. 52. The Choice Matrix (Teaser)

    Vom: 7.2.2022
  16. 51. Monopolies & Platform Economies

    Vom: 31.1.2022
  17. 50. Games And/Or Animation (Teaser)

    Vom: 24.1.2022
  18. 49. Game Engines and Film Production

    Vom: 17.1.2022
  19. 48. 2021 Surprises and Letdowns

    Vom: 27.12.2021
  20. 47. Bored Game Theory (Teaser)

    Vom: 20.12.2021

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Lauryn and Nicholas discuss gaming, ”gamers,” and game design from practical and academic perspectives.

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