Furidashi Game Design Academy
Ein Podcast von Nicholas Theisen - Donnerstags
147 Folgen
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74. Narrative Systems (Teaser)
Vom: 11.7.2022 -
73. System[s] Shock
Vom: 4.7.2022 -
72. Meaningful Mechanics, Meaningful Choices (Teaser)
Vom: 27.6.2022 -
71. Designing UrbanPlan
Vom: 20.6.2022 -
70. Gameplay is Narrative? w/ Ze and Nim! (Teaser)
Vom: 13.6.2022 -
69. Aesthetics & Storytelling w/ Ze and Nim!
Vom: 6.6.2022 -
68. Mechanics III: Action Economy (Teaser)
Vom: 30.5.2022 -
67. Adventures in Management: Backpack Hero
Vom: 23.5.2022 -
66. Finding Peace in 4X Games (Teaser)
Vom: 16.5.2022 -
65. Gameplay Loops & Emergent Narrative
Vom: 9.5.2022 -
64. Furidashi After Dark: The Mercenary Experience (Teaser)
Vom: 2.5.2022 -
63. Tabletop Design: Social Mechanics
Vom: 25.4.2022 -
62. Making Something True w/ Square Weasel Studio (Teaser)
Vom: 18.4.2022 -
61. Interview w/ Square Weasel Studio
Vom: 11.4.2022 -
60. Tabletop Design: Game Types (Teaser)
Vom: 4.4.2022 -
59. Tabletop Design: Taking Turns
Vom: 28.3.2022 -
58. Mechanics II - Mechanics vs. Systems (Teaser)
Vom: 21.3.2022 -
57. Order from RNG
Vom: 14.3.2022 -
56. Mechanics I - What Are Mechanics? (Teaser)
Vom: 7.3.2022 -
55. Narrative Mechanics in Disco Elysium
Vom: 28.2.2022
Lauryn and Nicholas discuss gaming, ”gamers,” and game design from practical and academic perspectives.