Furidashi Game Design Academy
Ein Podcast von Nicholas Theisen
Kategorien:
138 Folgen
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65. Gameplay Loops & Emergent Narrative
Vom: 9.5.2022 -
64. Furidashi After Dark: The Mercenary Experience (Teaser)
Vom: 2.5.2022 -
63. Tabletop Design: Social Mechanics
Vom: 25.4.2022 -
62. Making Something True w/ Square Weasel Studio (Teaser)
Vom: 18.4.2022 -
61. Interview w/ Square Weasel Studio
Vom: 11.4.2022 -
60. Tabletop Design: Game Types (Teaser)
Vom: 4.4.2022 -
59. Tabletop Design: Taking Turns
Vom: 28.3.2022 -
58. Mechanics II - Mechanics vs. Systems (Teaser)
Vom: 21.3.2022 -
57. Order from RNG
Vom: 14.3.2022 -
56. Mechanics I - What Are Mechanics? (Teaser)
Vom: 7.3.2022 -
55. Narrative Mechanics in Disco Elysium
Vom: 28.2.2022 -
54. The Choice Matrix Reloaded (Teaser)
Vom: 21.2.2022 -
BONUS: Lesson 1 - Paper Doll Logic
Vom: 15.2.2022 -
53. Character & Social Class in Dishonored
Vom: 14.2.2022 -
52. The Choice Matrix (Teaser)
Vom: 7.2.2022 -
51. Monopolies & Platform Economies
Vom: 31.1.2022 -
50. Games And/Or Animation (Teaser)
Vom: 24.1.2022 -
49. Game Engines and Film Production
Vom: 17.1.2022 -
48. 2021 Surprises and Letdowns
Vom: 27.12.2021 -
47. Bored Game Theory (Teaser)
Vom: 20.12.2021
Lauryn and Nicholas discuss gaming, ”gamers,” and game design from practical and academic perspectives.