Furidashi Game Design Academy

Ein Podcast von Nicholas Theisen

Kategorien:

138 Folgen

  1. 85. The Immersion Spectrum

    Vom: 26.9.2022
  2. 84. Hard and Soft World Building

    Vom: 19.9.2022
  3. 83. World Building in Game Design

    Vom: 12.9.2022
  4. 82. Progression Is [Not] Narrative (Teaser)

    Vom: 5.9.2022
  5. 81. Player Narrative vs. Game Narrative

    Vom: 29.8.2022
  6. 80. Storytelling Through Gameplay (Teaser)

    Vom: 22.8.2022
  7. 79. The ”What” of Video Game Storytelling

    Vom: 15.8.2022
  8. 78. Narrative vs. Progression (Teaser)

    Vom: 8.8.2022
  9. 77. Narrative Delivery in Video Games

    Vom: 1.8.2022
  10. 76. MDA: Games As Commodities? (Teaser)

    Vom: 25.7.2022
  11. 75. Mechanics, Dynamics, Aesthetics

    Vom: 18.7.2022
  12. 74. Narrative Systems (Teaser)

    Vom: 11.7.2022
  13. 73. System[s] Shock

    Vom: 4.7.2022
  14. 72. Meaningful Mechanics, Meaningful Choices (Teaser)

    Vom: 27.6.2022
  15. 71. Designing UrbanPlan

    Vom: 20.6.2022
  16. 70. Gameplay is Narrative? w/ Ze and Nim! (Teaser)

    Vom: 13.6.2022
  17. 69. Aesthetics & Storytelling w/ Ze and Nim!

    Vom: 6.6.2022
  18. 68. Mechanics III: Action Economy (Teaser)

    Vom: 30.5.2022
  19. 67. Adventures in Management: Backpack Hero

    Vom: 23.5.2022
  20. 66. Finding Peace in 4X Games (Teaser)

    Vom: 16.5.2022

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Lauryn and Nicholas discuss gaming, ”gamers,” and game design from practical and academic perspectives.

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