144 Folgen

  1. 91. VR Failing

    Vom: 7.11.2022
  2. 90. Subjective Progression

    Vom: 31.10.2022
  3. 89. Accessing Super Smash Bros.

    Vom: 24.10.2022
  4. 88. Combat Encounters

    Vom: 17.10.2022
  5. 87. Combat as Narrative

    Vom: 10.10.2022
  6. 86. Learning Thru Immersion

    Vom: 3.10.2022
  7. 85. The Immersion Spectrum

    Vom: 26.9.2022
  8. 84. Hard and Soft World Building

    Vom: 19.9.2022
  9. 83. World Building in Game Design

    Vom: 12.9.2022
  10. 82. Progression Is [Not] Narrative (Teaser)

    Vom: 5.9.2022
  11. 81. Player Narrative vs. Game Narrative

    Vom: 29.8.2022
  12. 80. Storytelling Through Gameplay (Teaser)

    Vom: 22.8.2022
  13. 79. The ”What” of Video Game Storytelling

    Vom: 15.8.2022
  14. 78. Narrative vs. Progression (Teaser)

    Vom: 8.8.2022
  15. 77. Narrative Delivery in Video Games

    Vom: 1.8.2022
  16. 76. MDA: Games As Commodities? (Teaser)

    Vom: 25.7.2022
  17. 75. Mechanics, Dynamics, Aesthetics

    Vom: 18.7.2022
  18. 74. Narrative Systems (Teaser)

    Vom: 11.7.2022
  19. 73. System[s] Shock

    Vom: 4.7.2022
  20. 72. Meaningful Mechanics, Meaningful Choices (Teaser)

    Vom: 27.6.2022

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Lauryn and Nicholas discuss gaming, ”gamers,” and game design from practical and academic perspectives.

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