Furidashi Game Design Academy
Ein Podcast von Nicholas Theisen
Kategorien:
138 Folgen
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85. The Immersion Spectrum
Vom: 26.9.2022 -
84. Hard and Soft World Building
Vom: 19.9.2022 -
83. World Building in Game Design
Vom: 12.9.2022 -
82. Progression Is [Not] Narrative (Teaser)
Vom: 5.9.2022 -
81. Player Narrative vs. Game Narrative
Vom: 29.8.2022 -
80. Storytelling Through Gameplay (Teaser)
Vom: 22.8.2022 -
79. The ”What” of Video Game Storytelling
Vom: 15.8.2022 -
78. Narrative vs. Progression (Teaser)
Vom: 8.8.2022 -
77. Narrative Delivery in Video Games
Vom: 1.8.2022 -
76. MDA: Games As Commodities? (Teaser)
Vom: 25.7.2022 -
75. Mechanics, Dynamics, Aesthetics
Vom: 18.7.2022 -
74. Narrative Systems (Teaser)
Vom: 11.7.2022 -
73. System[s] Shock
Vom: 4.7.2022 -
72. Meaningful Mechanics, Meaningful Choices (Teaser)
Vom: 27.6.2022 -
71. Designing UrbanPlan
Vom: 20.6.2022 -
70. Gameplay is Narrative? w/ Ze and Nim! (Teaser)
Vom: 13.6.2022 -
69. Aesthetics & Storytelling w/ Ze and Nim!
Vom: 6.6.2022 -
68. Mechanics III: Action Economy (Teaser)
Vom: 30.5.2022 -
67. Adventures in Management: Backpack Hero
Vom: 23.5.2022 -
66. Finding Peace in 4X Games (Teaser)
Vom: 16.5.2022
Lauryn and Nicholas discuss gaming, ”gamers,” and game design from practical and academic perspectives.