228 Folgen

  1. 145: How to Ruin a Game, Part 3 - Organized Play

    Vom: 1.8.2020
  2. 144: How to Ruin a Game, Part 2 - Random Access Memory

    Vom: 26.7.2020
  3. 143: How to Ruin a Game, Part 1 - First Principles

    Vom: 11.7.2020
  4. 142: The Collectible Format ft. Flesh and Blood

    Vom: 7.7.2020
  5. 141: Starting Games

    Vom: 28.6.2020
  6. 140: Carcosa Reflections

    Vom: 21.6.2020
  7. 139: Origins Online Cancellation and a Deeper Look

    Vom: 13.6.2020
  8. 138: The Abstract Strategy of Star Wars LCG

    Vom: 6.6.2020
  9. 137: The Game Outside the Game

    Vom: 30.5.2020
  10. 136: Gen Con Cancelled, Habits Disrupted

    Vom: 24.5.2020
  11. 135: When Wrestling Isn't Wrestling

    Vom: 16.5.2020
  12. 134: What Makes Games Exhausting

    Vom: 3.5.2020
  13. 133: Game Complexity is Complex

    Vom: 25.4.2020
  14. 132: Great Game Design - A Retrospective ft. Epic Duels

    Vom: 19.4.2020
  15. 131: Skytear and the Covenant Mission

    Vom: 11.4.2020
  16. 130: Appreciating the Arkham Horror LCG

    Vom: 28.3.2020
  17. 129: Comprehending COVID-19

    Vom: 20.3.2020
  18. 128: Data-Driven Death

    Vom: 28.2.2020
  19. 127: (L)earning Games

    Vom: 21.2.2020
  20. 126: Star Wars CCG, Flesh and Blood, Skytear - Classic Design in the Modern Era

    Vom: 14.2.2020

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We’ve spent over a decade in the tabletop gaming space, as content creators, local store owners, and online retailers. Now it’s time to answer your questions, dive into complex topics, and have an incredible amount of fun along the way -- featuring exclusive updates, candid dialogue, and fascinating interviews with designers, publishers, and visionaries.

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