RPG Design Panelcast

Ein Podcast von Jason Pitre

Kategorien:

379 Folgen

  1. Episode 58 – Moving Beyond Tokenism

    Vom: 20.6.2015
  2. Episode 57 – So You’re Making Your First Game

    Vom: 12.6.2015
  3. Episode 56 – What Editors Do

    Vom: 30.5.2015
  4. Episode 55 – How to Succeed at Conventions

    Vom: 22.5.2015
  5. Episode 54 – Playtest Feedback

    Vom: 12.5.2015
  6. Episode 53 – Cartography of Fictional Worlds

    Vom: 4.5.2015
  7. Episode 52 – Collaborating with Friends

    Vom: 15.4.2015
  8. Episode 51 – RPG Podcasting and Design

    Vom: 30.3.2015
  9. Episode 50 – Computer Hacking in Games

    Vom: 21.3.2015
  10. Episode 49 – Gmless RPGs and other Variations

    Vom: 7.3.2015
  11. Episode 48 – The Writer’s Workshop

    Vom: 28.2.2015
  12. Episode 47 – Playtesting Brutally

    Vom: 14.2.2015
  13. Episode 46 – Least System Necessary

    Vom: 7.2.2015
  14. Episode 45 – Icons and Anchors

    Vom: 31.1.2015
  15. Episode 44 – Succeeding at Conventions and Trade Shows

    Vom: 24.1.2015
  16. Episode 43 – Book Design First Principles

    Vom: 17.1.2015
  17. Episode 42 – Adventure Design as Technology

    Vom: 10.1.2015
  18. Episode 41 – Designing RPGs for Kids

    Vom: 27.12.2014
  19. Episode 40 – Hacking Apocalypse World

    Vom: 14.12.2014
  20. Episode 39 – Dungeons and Dragons Fifth Edition Analysis

    Vom: 7.12.2014

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The best recorded panels and seminars about analog game design and publishing

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