RPG Design Panelcast
Ein Podcast von Jason Pitre
Kategorien:
379 Folgen
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Episode 58 – Moving Beyond Tokenism
Vom: 20.6.2015 -
Episode 57 – So You’re Making Your First Game
Vom: 12.6.2015 -
Episode 56 – What Editors Do
Vom: 30.5.2015 -
Episode 55 – How to Succeed at Conventions
Vom: 22.5.2015 -
Episode 54 – Playtest Feedback
Vom: 12.5.2015 -
Episode 53 – Cartography of Fictional Worlds
Vom: 4.5.2015 -
Episode 52 – Collaborating with Friends
Vom: 15.4.2015 -
Episode 51 – RPG Podcasting and Design
Vom: 30.3.2015 -
Episode 50 – Computer Hacking in Games
Vom: 21.3.2015 -
Episode 49 – Gmless RPGs and other Variations
Vom: 7.3.2015 -
Episode 48 – The Writer’s Workshop
Vom: 28.2.2015 -
Episode 47 – Playtesting Brutally
Vom: 14.2.2015 -
Episode 46 – Least System Necessary
Vom: 7.2.2015 -
Episode 45 – Icons and Anchors
Vom: 31.1.2015 -
Episode 44 – Succeeding at Conventions and Trade Shows
Vom: 24.1.2015 -
Episode 43 – Book Design First Principles
Vom: 17.1.2015 -
Episode 42 – Adventure Design as Technology
Vom: 10.1.2015 -
Episode 41 – Designing RPGs for Kids
Vom: 27.12.2014 -
Episode 40 – Hacking Apocalypse World
Vom: 14.12.2014 -
Episode 39 – Dungeons and Dragons Fifth Edition Analysis
Vom: 7.12.2014
The best recorded panels and seminars about analog game design and publishing