Play, Watch, Listen
Ein Podcast von Alanah Pearce
142 Folgen
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69. When Writing Is Too Videogamey
Vom: 17.7.2021 -
68. The Future of Indie Games (plus Mike & Troy use too many towels)
Vom: 3.7.2021 -
67. Can Gameplay Out-Do Bad Writing?
Vom: 25.6.2021 -
66. Troy Moved House
Vom: 20.6.2021 -
65. God of War on PS4 AND PS5?
Vom: 12.6.2021 -
64. The Games Industry Without E3
Vom: 29.5.2021 -
63. Are Returnal and Mass Effect Competing?
Vom: 21.5.2021 -
62. Troy Baker, Austin Wintory, & Mike Bithell Interview Each Other
Vom: 15.5.2021 -
61. Who Framed Roger Rabbit?
Vom: 7.5.2021 -
60. Mortal Kombat (but not the movie)
Vom: 1.5.2021 -
59. What Makes a Good Performer
Vom: 24.4.2021 -
58. How QA Works
Vom: 17.4.2021 -
57. How to Audition for Voice Acting Roles
Vom: 2.4.2021 -
56. Are Game Devs Lazy?
Vom: 27.3.2021 -
55. What Makes "Bad" Game Design?
Vom: 20.3.2021 -
54. Video Game Languages and Star Trek
Vom: 17.3.2021 -
53. This Year's BAFTA Games Nominees
Vom: 6.3.2021 -
52. Why Games Use Motion Blur
Vom: 27.2.2021 -
51. We Are (not) Scientists
Vom: 20.2.2021 -
50. CD Projekt's Data Breach & Warner Bros' Patent
Vom: 13.2.2021
Join Alanah Pearce (game writer), Mike Bithell (game director), and Austin Wintory (game composer) as they talk about all the games, movies, TV and 'whatever else' that took their interest that week, from three unique perspectives in the games industry.
