Designer Notes
Ein Podcast von Idle Thumbs
Kategorien:
84 Folgen
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Designer Notes 24: Sid Meier - Part 2
Vom: 23.11.2016 -
Designer Notes 23: Sid Meier - Part 1
Vom: 25.10.2016 -
Designer Notes 22: Amy Hennig - Part 2
Vom: 4.10.2016 -
Designer Notes 21: Amy Hennig - Part 1
Vom: 20.9.2016 -
Designer Notes 20: Liz Ryerson
Vom: 4.8.2016 -
Designer Notes 19: Louis Castle
Vom: 15.6.2016 -
Designer Notes 18: Offworld Trading Company
Vom: 6.5.2016 -
Designer Notes 17: Ananda Gupta
Vom: 1.4.2016 -
Designer Notes 16: Tyriq Plummer
Vom: 15.2.2016 -
Designer Notes 15: Nels Anderson
Vom: 19.1.2016 -
Designer Notes 14: Mark Herman
Vom: 21.12.2015 -
Designer Notes 13: Jamie Cheng
Vom: 13.11.2015 -
Designer Notes 12: Davey Wreden
Vom: 15.10.2015 -
Designer Notes 11: Chris Avellone
Vom: 9.9.2015 -
Designer Notes 10: Nina Freeman
Vom: 5.8.2015 -
Designer Notes 9: Bruce Shelley
Vom: 26.6.2015 -
Designer Notes 8: Daniel Benmergui
Vom: 8.6.2015 -
Designer Notes 7: Brad Muir
Vom: 4.5.2015 -
Designer Notes 6: Chelsea Howe
Vom: 20.4.2015 -
Designer Notes 5: Daniel Cook
Vom: 9.3.2015
Why do we make games? Every designer has a different and very personal answer to that question. Soren Johnson, founder of Mohawk Games, sits down with noted designers to find out by examining their careers as a whole.