Designer Notes

Ein Podcast von Idle Thumbs

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84 Folgen

  1. Designer Notes 84: Zach Barth - Part 1

    Vom: 31.8.2024
  2. Designer Notes 83: Mitch Lasky - Part 2

    Vom: 6.6.2024
  3. Designer Notes 82: Mitch Lasky - Part 1

    Vom: 6.5.2024
  4. Designer Notes 81: Jake Solomon - Part 2

    Vom: 11.4.2024
  5. Designer Notes 80: Jake Solomon - Part 1

    Vom: 5.12.2023
  6. Designer Notes 79: Trent Kusters - Part 2

    Vom: 9.10.2023
  7. Designer Notes 78: Trent Kusters - Part 1

    Vom: 25.9.2023
  8. Designer Notes 77: Cole Wehrle

    Vom: 14.8.2023
  9. Designer Notes 76: Tanya Short

    Vom: 23.6.2023
  10. Designer Notes 75: Moonbreaker

    Vom: 3.5.2023
  11. Designer Notes 74: Charlie Cleveland

    Vom: 13.4.2023
  12. Designer Notes 73: Liz England

    Vom: 15.3.2023
  13. Designer Notes 72: Harvey Smith

    Vom: 10.1.2023
  14. Designer Notes 71: Matthew Davis

    Vom: 29.11.2022
  15. Designer Notes 70: Justin Ma

    Vom: 9.10.2022
  16. Designer Notes 69: Chris Delay - Part 2

    Vom: 15.8.2022
  17. Designer Notes 68: Chris DeLay - Part 1

    Vom: 27.6.2022
  18. Designer Notes 67: Old World

    Vom: 18.5.2022
  19. Designer Notes 66: Luca Redwood

    Vom: 28.3.2022
  20. Designer Notes 65: Robin Hunicke - Part 2

    Vom: 19.2.2022

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Why do we make games? Every designer has a different and very personal answer to that question. Soren Johnson, founder of Mohawk Games, sits down with noted designers to find out by examining their careers as a whole.

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