Designer Notes
Ein Podcast von Idle Thumbs
87 Folgen
-  Designer Notes 87: Caroline Marchal - Part 1Vom: 19.4.2025
-  Designer Notes 86: Anton StrengerVom: 4.11.2024
-  Designer Notes 85: Zach Barth - Part 2Vom: 29.9.2024
-  Designer Notes 84: Zach Barth - Part 1Vom: 31.8.2024
-  Designer Notes 83: Mitch Lasky - Part 2Vom: 6.6.2024
-  Designer Notes 82: Mitch Lasky - Part 1Vom: 6.5.2024
-  Designer Notes 81: Jake Solomon - Part 2Vom: 11.4.2024
-  Designer Notes 80: Jake Solomon - Part 1Vom: 5.12.2023
-  Designer Notes 79: Trent Kusters - Part 2Vom: 9.10.2023
-  Designer Notes 78: Trent Kusters - Part 1Vom: 25.9.2023
-  Designer Notes 77: Cole WehrleVom: 14.8.2023
-  Designer Notes 76: Tanya ShortVom: 23.6.2023
-  Designer Notes 75: MoonbreakerVom: 3.5.2023
-  Designer Notes 74: Charlie ClevelandVom: 13.4.2023
-  Designer Notes 73: Liz EnglandVom: 15.3.2023
-  Designer Notes 72: Harvey SmithVom: 10.1.2023
-  Designer Notes 71: Matthew DavisVom: 29.11.2022
-  Designer Notes 70: Justin MaVom: 9.10.2022
-  Designer Notes 69: Chris Delay - Part 2Vom: 15.8.2022
-  Designer Notes 68: Chris DeLay - Part 1Vom: 27.6.2022
Why do we make games? Every designer has a different and very personal answer to that question. Soren Johnson, founder of Mohawk Games, sits down with noted designers to find out by examining their careers as a whole.
 
 