Behind Massive Screens - a Game Development Podcast
Ein Podcast von Massive Entertainment - a Ubisoft Studio
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39 Folgen
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#26 - Designing the Characters in Avatar: Frontiers of Pandora
Vom: 15.8.2024 -
#25 - Designing the Immersive World in Avatar: Frontiers of Pandora
Vom: 3.7.2024 -
#24 - Game Design in Avatar: Frontiers of Pandora
Vom: 19.6.2024 -
#23 - Sound Designing Avatar: Frontiers of Pandora
Vom: 6.2.2024 -
#22 - The Evolution of (Ubisoft) Connecting Players
Vom: 6.2.2024 -
#21 - Snowdrop Game Engine
Vom: 22.11.2023 -
#20 - Technical Artistry in The Division 2
Vom: 18.10.2023 -
#19 - Community Development for The Division 2
Vom: 27.9.2023 -
#18 - The Magic of Online Programming
Vom: 30.6.2023 -
#17 - Art Direction in Video Games
Vom: 30.5.2023 -
#16 - Designing User Interfaces for Video Games - UI Art
Vom: 5.5.2023 -
#15 - Creating Visual Effects in Video Games
Vom: 30.3.2023 -
#14 - Using Science to Make Games Better
Vom: 28.2.2023 -
#13 - AI in The Division and the Art of Modding
Vom: 18.1.2023 -
#12 - Thomas Parrott, author of Compromised, a The Division novel
Vom: 13.12.2022 -
#11 - Environment Art
Vom: 30.11.2022 -
What is Behind Massive Screens?
Vom: 15.11.2022 -
#10 - Adventures in Game Design with Lau Korsgaard
Vom: 31.10.2022 -
#9 – Palle Hoffstein, Art Producer
Vom: 29.9.2022 -
Episode #8 - Narrative Design
Vom: 30.8.2022
Massive Entertainment - a Ubisoft Studio is the studio behind classic games like The Division, The Division 2 and World in Conflict, and that's currently working on Avatar: Frontiers of Pandora and Star Wars Outlaws. In Behind Massive Screens, we dive deeper into games development, the gaming industry and the people behind the games.