Behind Massive Screens - a Game Development Podcast

Ein Podcast von Massive Entertainment - a Ubisoft Studio

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39 Folgen

  1. #26 - Designing the Characters in Avatar: Frontiers of Pandora

    Vom: 15.8.2024
  2. #25 - Designing the Immersive World in Avatar: Frontiers of Pandora

    Vom: 3.7.2024
  3. #24 - Game Design in Avatar: Frontiers of Pandora

    Vom: 19.6.2024
  4. #23 - Sound Designing Avatar: Frontiers of Pandora

    Vom: 6.2.2024
  5. #22 - The Evolution of (Ubisoft) Connecting Players

    Vom: 6.2.2024
  6. #21 - Snowdrop Game Engine

    Vom: 22.11.2023
  7. #20 - Technical Artistry in The Division 2

    Vom: 18.10.2023
  8. #19 - Community Development for The Division 2

    Vom: 27.9.2023
  9. #18 - The Magic of Online Programming

    Vom: 30.6.2023
  10. #17 - Art Direction in Video Games

    Vom: 30.5.2023
  11. #16 - Designing User Interfaces for Video Games - UI Art

    Vom: 5.5.2023
  12. #15 - Creating Visual Effects in Video Games

    Vom: 30.3.2023
  13. #14 - Using Science to Make Games Better

    Vom: 28.2.2023
  14. #13 - AI in The Division and the Art of Modding

    Vom: 18.1.2023
  15. #12 - Thomas Parrott, author of Compromised, a The Division novel

    Vom: 13.12.2022
  16. #11 - Environment Art

    Vom: 30.11.2022
  17. What is Behind Massive Screens?

    Vom: 15.11.2022
  18. #10 - Adventures in Game Design with Lau Korsgaard

    Vom: 31.10.2022
  19. #9 – Palle Hoffstein, Art Producer

    Vom: 29.9.2022
  20. Episode #8 - Narrative Design

    Vom: 30.8.2022

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Massive Entertainment - a Ubisoft Studio is the studio behind classic games like The Division, The Division 2 and World in Conflict, and that's currently working on Avatar: Frontiers of Pandora and Star Wars Outlaws. In Behind Massive Screens, we dive deeper into games development, the gaming industry and the people behind the games.

Visit the podcast's native language site