Looking at the Future of AI in Video Game Music with Toa Dunn

In today's episode, we are joined by Toa Dunn, former head of Riot Games Music, to explore the exciting future of game music and the role of AI in its development. With nearly a decade of experience working with Riot Games, Toa shares his insights on integrating original music into gaming properties and the challenges he faced. He also discusses his collaborations with artists like Crystal Method and how they influenced his work. Tune in to discover how AI is shaping the future of game music and what it takes to create memorable soundtracks that enhance the gaming experience. For more exciting news and insightful podcasts, check out our website here: https://www.plusmusic.ai/ Follow us on LinkedIn: https://www.linkedin.com/company/plusmusic-ai/mycompany/?viewAsMember=true Our Instagram: https://www.instagram.com/plusmusic.ai/ Our Twitter: https://twitter.com/PlusMusicTech

Om Podcasten

PlusMusic is on a mission to bring soundtracks from indie artists around the world to new and exciting video games. Our podcast is an extension of that goal. Hosted by co-founders and lifelong musicians Nick Venti (Republic of Letters) and Brian Karscig (Louis XIV, The Killers), the Music 3.0 Podcast is designed to both inform and entertain. We keep it friendly, casual and guest-focused. Whether you're looking looking for career building advice or you're simply curious, we invite you to join us for conversations with some of the most interesting creators and founders in the music space.