5 Dangerous Assumptions That Can Kill Your Crowdfunding Campaign Before It Begins

The Crowdfunding Nerds seek to help you think critically about your game development by pondering 5 dangerous assumptions that can kill your crowdfunding campaign before you even launch.   Shownotes00:04:36 – Open Gaming Licence00:11:04 – Facebook’s Everyone Tag00:20:45 – Dangerous Assumption Overview00:21:17 – Failing Before You Begin00:23:54 – Assumption #1 “People Want This”00:30:59 – Assumption #1.5 “I Can Do This”00:36:36 – Assumption #2 “Tons of People Want This”00:41:46 – Assumption #3 “I Know My Target Market”00:44:28 – Assumption #4 “I Know Why People Think This Is Awesome”00:49:23 – Assumption #5 “People Want An Expansion To This”   Skyrim Board Game - https://www.modiphius.net/pages/skyrim-the-adventure-game Modiphius 2d20 World Builders - https://www.modiphius.net/pages/2d20worldbuilders An Update on the Open Game License (OGL) - https://www.dndbeyond.com/posts/1423-an-update-on-the-open-game-license-ogl  Sankwalkers - https://www.kickstarter.com/projects/goblinzstudio/sandwalkers-a-roguelike-turn-based-exploration-game Gabe Barrett’s Playtesting Tips - https://www.youtube.com/watch?v=strkQM8P9F4 Crowdfunding Nerds Kickstarter Course - https://course.crowdfundingnerds.com/p/facebook-ads-for-crowdfunding

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Success on Kickstarter, and other crowdfunding sites, has everything to do with the quality of marketing carried out before your campaign goes live. In 2020, Crowdfunding Nerds have helped 22 board game campaigns meet their funding goals, with 18 funded on the very first day of their launch. Seventeen of these Kickstarter campaigns have been from first-time creators who couldn’t piggyback on past achievements. We are here to help you with your crowdfunding journey using real-world examples from our clients. Know what's working and what is not in today's market. Buckle up; it's about to get nerdy.